Friday, March 9, 2012

Deciding on a Space Marine Chapter?

I have quite a few space marine models (unpainted) from before the 5th edition rules came out. Recently, I found them and want to get back into 40k. I am having problems deciding which Space Marine army to play as. I have been looking at the Black Templars, but have heard that their special rules limit the way that they can be played. Other than that, I have looked at the new SM codex and have considered Ultramarines or Crimson Fists, or perhaps creating my own chapter. What are the pros and cons of playing certain Chapters and why? What about the Black Templars? Thanks for your help.Deciding on a Space Marine Chapter?
Black Templars are mostly involved w/ CC, they're good (Not amazing, but good) and are not-so easy to play with at first.



For the normal codex chapters...Just...do NOT go with Ultramarines. Too many people over due that chapter. If you wish to do them anyways, they're basically a balanced army. They do well in both shooting/assault %26amp; CC. Crimson Fists, though, are more of a shooting army, + their Sternguard veterens are scoring units, which means they can capture objectives just like troops.



Other chapters:



Space Wolves - Actually, Space Wolves can excel in either Assaulting/CC, or shooting. They're a good chapter, and their getting a new codex later this year.



Dark Angels - Shooting army, with a lot of Plasma weapons. You can also go Deathwing or Ravenwing (All Terminators, or all Speeders %26amp; Bikes, which, count as troops)



Blood Angels - A very, very, CC/Assault-based army. You can take assault squads as troops.



White Scars %26amp; Raven Guard - White Scars prefer mounting their troops on bikes, which, if you take a Captain on a bike, you can take Bike squads as troops. Tactical squads also should be taken in Rhinos. Ravenguard are good at Close CC/Shooting/Assault. Use a lot of Assault Squads, and Scout Squads.



Salamanders %26amp; Imperial Fists - Both are good at anti-tank. Salamanders use mostly Flamers, Multi-Meltas/Meltaguns, and Thunderhammers. Imperial Fists use a lot of Vindicators %26amp; bring in a lot of Lascannons.



Hope that helped! Email me if you have any other questions.Deciding on a Space Marine Chapter?
I'd say choose whichever color and style you like best. Or you could refer to this guide:



http://www.dakkadakka.com/wiki/en/Space_鈥?/a>Deciding on a Space Marine Chapter?
Raven Chapter
good ol ultra marines

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