two squads of 5 space marines each, just bolters
5 terminaters
a space marine captain, with artificer armour and two lightning claws
not the greatest list, I know, but as of now the league has a max of 525 points, and it goes up every week. Im hoping with the low number of points, having terminaters will basically win me the battle and the crappy squads of space marines wont make a difference.Warhammer 40k Space Marine Codex Help?
5 man marine squad is 90 points and you get:
sergeant with bolter and bolt pistol - he can replace either with a chainsword for free.
4 marines with bolters
everyone gets frag and krak grenades for free
Sergeant can replace either of his bolt weapons with a combi-weapon (+10), storm bolter(+10), plasma pistol(+15), power weapon(+15), power fist(+25)
Sergeant gets 2 attacks
5 terminators = 200 pts
captain =100 pts
free stuff = iron halo, frag and krak grenades
paired lightning claws = 30 pts
articifer armour = 15pts
total = 90 + 90 + 200 + 145 = 525
If you took a single marine squad, you'd lose a sergeant but for the same price you could then take a free flamer and you could also chose between a free missile launcher, heavy bolter or multi-melta.
You'd also have 10 pts spare to get your sergeant a stormbolter or combi-weapon instead of a bolter.
That's because a squad is 90, 5 extra marines are 80 at 16 pts each.
Combat squads allow you to split your squad up into two combat squads of 5 each.
Warhammer 40k Space Marine Codex Help?
how you expect to win a game with two troop choices i have no idea but....
tactical squad one :90 points
tactical squad 2: 90 points
terminators: 200 points
Captain:100 +15+15+15
only points changes from last codex is the captain's weapon skill has increased by one, wont say any more since that actually illegal (GW has a very strict IP policy).
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